Scratch: Build Your First Game
Drag blocks to make sprites move, score points, and react to clicks.
Materials
6 materials1
Warm-up prompt card
2
Model answer handout
2
Worked example slides
3
Sorting cards
3
Problem set
4
Reflection slip
Lesson plan
4 phases, 47 minGoal
Students can build a playable Scratch game using sprites, events and a score variable.
1
Hook & warm-up
Spark curiosity with a quick prompt that connects scratch: build your first game to what students already know.
6 min
class
Warm-up prompt card
2
Direct instruction
Introduce the core ideas with a guided walkthrough and clear worked examples.
15 min
class
Model answer handout
Worked example slides
3
Guided practice
Students apply the concept in pairs or small groups while the teacher circulates and confers.
20 min
pair
Sorting cards
Problem set
4
Wrap-up & check
Consolidate the big idea and check understanding with a short exit ticket.
6 min
single
Reflection slip
Interactive materials open in a read-only preview before purchase.
Ratings & comments
Solid lesson. A couple of the materials were hard to source on short notice, but everything else was excellent.
I did the same swap. Saved setup time and students were just as engaged.
The assessment rubric alone was worth it. I have reused it across three other lessons since.
Thanks, this is really helpful feedback.
Yes! The materials tab has a printable. Look under the practice phase.
The timing note says 50 minutes but it took us closer to 65. Worth budgeting the extra.
Same here — back-to-back is the way to go.
Sixty-five minutes matches my experience too. I now split it across two shorter periods.
Noted, I will add a timing warning to the description.
Ran it twice this term with very different groups and it held up both times. That is rare.