Coding Logic: If-This-Then-That
An unplugged-to-screen intro to conditionals using friendly block puzzles.
Materials
4 materials1
Story cards
2
Command cards
3
Practice worksheet
4
Exit ticket
Lesson plan
4 phases, 20 minGoal
Students can describe an everyday routine as if-then rules and predict what a given rule will do.
1
Story: if/then
Read a short story and act out "if it rains, then we use umbrellas".
5 min
class
Story cards
2
Unplugged game
Play a movement game following if/then command cards.
7 min
class
Command cards
3
Screen blocks
Students solve two block puzzles using a single if-block.
6 min
single
Practice worksheet
4
Reflect
Thumbs up/down: did the rule always work?
2 min
class
Exit ticket
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Ratings & comments
Solid lesson. A couple of the materials were hard to source on short notice, but everything else was excellent.
Would this work a year group down with more scaffolding, or is the reading level too high?
Students who normally disengage were arguing about the data by minute ten. I will take that.
That is a fair point about the sourcing — I have listed two substitutes in the materials now.
The extension is optional in the plan, but I mark it for the students who choose it.